Technical Content Artist (3D Modelling) Job Description Template
Our company is looking for a Technical Content Artist (3D Modelling) to join our team.
Responsibilities:
- Provide general art assistance for the full environment art team;
- Bug Fixing;
- Process 3D assets through the game pipeline;
- Optimise art assets to improve performance (Occlusion, streaming, memory etc.);
- Create 3D art pipeline assets (LODs, collision, lighting etc.).
Requirements:
- Strong communication and time management skills;
- Able to prioritize and multi-task;
- Strong knowledge of 3ds Max and Photoshop;
- Education / certificate course in 3D art production;
- Ability to grasp new tools, programs and systems quickly.